
Within the world of football gaming, it was a seismic move.

Where football games had previously concentrated on exclusively owning the rights to entire leagues, this felt a little different – while EA Sports could continue to use Juventus' player names and likenesses in FIFA, it was forced to use a different club emblem, create new kits, and even rename the club entirely, to the fictional Piemonte Calcio. The new trend began in 2019 when PES announced it had acquired the exclusive license to Juventus, one of Italy – and the world's – most successful clubs. Over time, it began to gain a little more traction and, in perhaps its biggest coup, secured a 10-year license to one of football's biggest competitions, the UEFA Champions League. In its earlier years, Konami wasn't just forced to use fake league and team names, but even player names. By comparison, PES has struggled with authenticity off of the virtual pitch, no matter how good its actual football simulation might be.


A pattern has emerged here, and Konami tells IGN that this is very much an intentional new approach to winning over fans in one of gaming's longest-running rivalries.įor years, it's been common to see EA's FIFA series snatching up licenses to create a comprehensive set of leagues, making up the majority of football's top table. It marks the fifth club from Serie A that FIFA will soon no longer be able to use in its real-life form – a full quarter of one of the biggest football leagues in the world. Konami recently announced that eFootball PES (and this will be the last time I use that ugly moniker) now holds the exclusive rights to depict Atalanta, one of the biggest clubs in Italy's Serie A league.
